DokeV made an appearance at gamescom’s Opening Night Live, and catch the eye of more than one fan with its cute and disturbingly realistic graphics, as well as the confusion over whether it was an MMORPG or not.
In a series of interviews with IGN, DokeV lead producer Sangyoung Kim discussed how the vision for the Pearl Abyss title changed from one that initially made “sense” as an MMO to what it is now.
Pearl Abyss is no stranger to creating MMOs, as the developers of Black Desert on PC, consoles, and mobile (as well as owning CCP Games, creators of EVE Online), it was strange when the company no longer called DokeV an MMO after billing it as such when it was first announced. Kim states in the interview that the new direction allows them to “express [their] vision of the game.”
“We had many discussions about the direction of the game while working on DokeV, and as a result, we came to the conclusion that making it an open-world action-adventure game allows us to better express our vision for the game. Now we are going in the direction of enjoying the diversity of games in the vast open world” Kim told IGN.
As for how multiplayer will work within the new open-world action game, Kim says there will be both single-player and multiplayer content, such as needing your friends to defeat a boss. Furthermore, Kim confirmed that there will be PvP, although did not elaborate on what it would look like in DokeV.
Kim also revealed that what we saw in the trailer was only a small fraction of the DokeV island. Kim estimates that the city and landscapes we saw in the trailer make up about 10% of the total play area in the upcoming open-world title.
“Including White Whale Town, there are two towns that are shown in the video […] I’m not sure how to express the magnitude of the island, but you can think of it like this: the parts of the city you’ve seen in the trailer are less than 10% of the actual island“.
In case you forgot what that trailer looked like, check it out below.